There's a lot here, and the description offers a brief rundown of how to find and use it all. That really goes for every mod, but it's especially true for Snap'n Build.
We'd recommend reading through the mod description before you install this one.
Snap'n Build won't give you an easier time, but it does offer more options for those who really want to customize the look of their post-apocalyptic wasteland. It's not the easiest mod to get a handle on, but the same could be said for Fallout 4's Workshop tools in general. It adds a new selection to the 'Structures' tab in Workshop mode that gives you access to a variety of architectural styles - including standard residential homes, bunkers, capsule-style dwellings and industrial buildings. So thoughtful mods that try to wait for those quest stages or completion triggers will never start/populate inventory or trigger their own quests. The game really should have the abilty to lock items to a inventory, so when im using my companion as a pack mule, i can hit the take all button without removing all the guns and armour i have equiped them with. Many ALT start mods bypass MQ101 Pre-War Sanctuary and MQ102 Out of Time quests to avoind the player inventory cleardown, but those base game quests/stages are never set or marked as completed.
The only problem is the selection of buildable structures, which is a little thin. Inventory lock - posted in Fallout 4 Mod Requests: One thing i find most annoying so far is removing items from my or my companions inventory. Fallout 4 introduces the concept of player-owned settlements, giving you the ability to build anything from crafting stations and basic goods to full-blown dwellings. Here is a list of five best mods for cheats and settlements that you can try on your PS4 now.